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CPSC 21000 - DESIGN & BUILD COMPUTER GAMES |
DESIGNING AND BUILDING COMPUTER GAMES~
Computer gaming is a large and growing industry and the skills needed in the industry can be applied across the field of computer science. In this course you will work in teams to design and build a computer game using these skills. Programming topics covered in the course include threading, graphics and animation, interactivity and user interfaces, sound effects and music, and multi-player gaming over networks. In addition you will learn skills for working on a large project in a team environment. This course is designed around group work. You will be responsible for one portion of your team’s performance.
Prerequisites: CPSC 172 or 17200
3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture Computer Science Department Course Attributes: See Catalog for Prerequisites Prerequisites: (Undergraduate level CPSC 172 Minimum Grade of P or Undergraduate level CPSC 17200 Minimum Grade of P) |
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